Entries by Nigel Scard

Use of Augmented Reality (AR) to assist wayfinding in built environments, Part 3: AR technologies and associated user experiences

In our previous blog post we discussed the wider context of emerging digital technologies, and how these technologies will contribute to the development of ‘Zero UI’ based interaction. In this post we’ll look more closely at the role AR will play in this, some of the associated hardware technologies and the differences in the resultant […]

Use of Augmented Reality (AR) to assist wayfinding in built environments, Part 2: AR in the wider context of emerging technologies and ‘Zero UI’

In our previous blog post we introduced some of the reasons Liv Systems are interested in exploring the use of AR to assist wayfinding in built environments and gave a brief overview of our own internal research project on this topic. In this post we’ll discuss how AR aligns with some of the wider developments […]

Use of Augmented Reality (AR) to assist wayfinding in built environments: Introduction

Here at Liv Systems we’re currently running an internal project investigating the use of Augmented Reality (AR) as an aid to wayfinding within built environments. AR will assist wayfinding by overlaying digital navigational information onto the real-world view. This is part of our wider strategy to explore the applications and User Experience (UX) of emerging […]